artificial intelligence, chess, games, puzzles, Uncategorized

Computer-Generated Chess Problem 02859

A new if not unique KQRBPP vs kqrrp #3 chess construct composed autonomously by the prototype computer program, Chesthetica, using the Digital Synaptic Neural Substrate AI computational creativity method.

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8/5K2/Q3p3/5kr1/5P2/3q1PR1/8/1B2r3 w – – 0 1
White to Play and Mate in 3
Chesthetica v11.62 (Selangor, Malaysia)
Generated on 8 Mar 2020 at 12:43:42 PM
Solvability Estimate = Difficult

Humans have been composing original chess problems for over a thousand years. Now a computer can do it too. White actually has less material than Black yet still wins. The white army is down by about 1 (Shannon) pawn units in value. Try to solve this as quickly as you can. If you like it, please share with your friends. Over time, the tactics you see in these puzzles will help you improve your game.

Solution

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