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artificial intelligence, chess, games, puzzles, Uncategorized

Computer-Generated Chess Problem 03056

An original ‘KQRRN vs kr’ forced mate in four chess problem generated autonomously by a computer using the computational creativity approach which doesn’t use any kind of traditional AI or even deep learning. Chesthetica has the creative ability to compose positions on an 8×8 canvas that may otherwise take centuries to arise in an actual game, if ever. Chesthetica is able to generate mates in 2, mates in 3, mates in 4, mates in 5, study-like constructs and also compose problems using specific combinations of pieces fed into it (e.g. instructing it to compose something using perhaps two queens vs. four rooks). Read more about it on ChessBase.

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R7/8/Q3r3/4k3/8/8/4N3/1R2K3 w – – 0 1
White to Play and Mate in 4
Chesthetica v11.86 (Selangor, Malaysia)
Generated on 22 Sep 2020 at 8:52:20 PM
Solvability Estimate = Difficult

Chesthetica, especially if running on multiple computers or operating system user accounts, is capable of generating far too many compositions than can be published in a timely fashion here. The newer ones will therefore only be published some time later. This is why the composition date above does not match today’s date. Now, let’s see what else there is to say. Give me a moment. Leave a comment below, if you like. Solving chess puzzles like this is probably good for your health as it keeps your brain active. Nobody wants something like early-onset Alzheimer’s. Anyway, if standard chess isn’t your thing, you might instead like SSCC.

Solution

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artificial intelligence, chess, games, puzzles, Uncategorized

Computer-Generated Chess Problem 03055

What we have here is a ‘KQBN vs kpp’ chess puzzle or problem (whichever you wish to call it) composed by the prototype computer program, Chesthetica, using the computational creativity approach which doesn’t use any kind of traditional AI or even deep learning. Depending on the type and complexity of the problem desired, a single instance of Chesthetica running on a desktop computer can probably generate anywhere between one and ten problems per hour.

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8/8/4Q3/7K/5B2/4p3/3p4/3k2N1 w – – 0 1
White to Play and Mate in 4
Chesthetica v11.88 (Selangor, Malaysia)
Generated on 22 Sep 2020 at 2:11:14 PM
Solvability Estimate = Moderate

White has a decisive material advantage in this position but the winning sequence may not be immediately clear. If this one is too easy or too difficult for you, try out some of the others. Note that not all the chess problems are like this. They cover quite the spectrum of solving ability and there are thousands published already. If you’re bored of standard chess, though, why not try this?

Similar Problems by Chesthetica: 00400 01284 01813 01817

Solution

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artificial intelligence, chess, games, puzzles, Uncategorized

Computer-Generated Chess Problem 03054

Now, this is a ‘KQBNP vs krrnp’ forced mate in four chess problem generated by the program, Chesthetica, using the computational creativity approach which doesn’t use any kind of traditional AI or even deep learning. There is also no proven limit to the quantity or type of legal compositions that can be automatically generated. Any chess position with this many pieces could not possibly have been obtained from known endgame databases. Chesthetica is therefore the real McCoy.

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6K1/8/7k/r7/8/3BnNP1/r2Q2p1/8 w – – 0 1
White to Play and Mate in 4
Chesthetica v11.88 (Selangor, Malaysia)
Generated on 21 Sep 2020 at 9:56:07 PM
Solvability Estimate = Moderate

If you notice an earlier version of Chesthetica listed with a newer problem, that simply means an earlier version may have been running on a different computer or OS user account. White has a slight material advantage over Black. Do share and try out some of the others too. As a whole, these problems are intended to cater to players of all skill levels.

Solution

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artificial intelligence, chess, games, puzzles, Uncategorized

Computer-Generated Chess Problem 03053

This is an original ‘KRBN vs kqn’ forced mate in four chess puzzle created by a computer using the ‘DSNS’ computational creativity approach which does not use any kind of machine or deep learning. Chesthetica is able to generate a variety of mates and study-like constructs and also compose problems using specific combinations of pieces fed into it (e.g. to compose something using a rook, bishop, knight and three pawns vs. a queen and a rook). Read more about it on ChessBase.

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3q4/R7/8/7n/2B5/1N2K3/8/4k3 w – – 0 1
White to Play and Mate in 4
Chesthetica v11.90 (Selangor, Malaysia)
Generated on 17 Sep 2020 at 7:20:54 AM
Solvability Estimate = Moderate

If you notice any version of Chesthetica ‘skipped’ from one problem to the next, that simply means additional (minor) changes were made to the program before it was set to run again. Okay, let me think for a minute if there’s anything else to say here. Do share and try out some of the others too. Feel free to copy the position into a chess engine and discover even more variations of the solution.

A Similar Problem by Chesthetica: 02968

Solution

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artificial intelligence, chess, games, puzzles, Uncategorized

Computer-Generated Chess Problem 03052

An original ‘KRBN vs kp’ mate in 5 chess problem generated by a computer program, Chesthetica, using the Digital Synaptic Neural Substrate (DSNS) computational creativity approach. The DSNS does not use endgame tablebases, neural networks or any kind of machine learning found in traditional artificial intelligence (AI). It also has nothing to do with deep learning.

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8/8/5B2/3R4/6K1/8/N4p2/1k6 w – – 0 1
White to Play and Mate in 5
Chesthetica v11.88 (Selangor, Malaysia)
Generated on 16 Sep 2020 at 3:43:20 PM
Solvability Estimate = Difficult

These chess puzzles are published in order based on the composition date and time stamp above. Due to the sheer volume of compositions generated, the latest ones may therefore only be published later on. Everything composed by Chesthetica is original. Why not time yourself how long it took you to solve this? Solving chess puzzles like this can be good for your health as it keeps your brain active. It may even delay or prevent dementia.

Similar Problems by Chesthetica: 00063 00340 01277 01297 01478 01715 01830 01902 01920 01971 02005 02067 02103 02146 02200 02779 02911

Solution

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