Here is a ‘KQRBPP vs kqrbn’ mate in 5 chess problem generated by a computer program, Chesthetica, using the computational creativity approach which doesn’t use any kind of traditional AI or even deep learning. Depending on the type and complexity of the problem desired, a single instance of Chesthetica running on a desktop computer can probably generate anywhere between one and ten problems per hour. The largest endgame tablebase in existence today is for 7 pieces (Lomonosov) which contains over 500 trillion positions, most of which have not been seen by human eyes. This problem with 11 pieces goes even beyond that and was therefore composed without any such help.
4B3/1P6/2q5/2k2K2/8/1P1Q2R1/1b1nr3/8 w – – 0 1
White to Play and Mate in 5
Chesthetica v11.32 (Selangor, Malaysia)
Generated on 3 Aug 2019 at 1:55:28 PM
Solvability Estimate = Moderate
Composing a chess puzzle or problem requires creativity and it’s not easy even for most humans. If this one is too easy or too difficult for you, try out some of the others. Some of these problems may be trivial for you, especially if you’re a club or master player but bear in mind that chess lovers can be found at all levels of play. So do check out some of the other problems. You can probably find something more to your taste. If you’re bored of standard chess, though, why not try this?
Main Line of the Solution